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| #include <windows.h> #include <tchar.h> #include <stdio.h> #include "StdAfx.h" #include "testOutput.h"
#define LIMIT_RECT 1 #define LIMIT_CIRC 2
#define ACTION_STARTFLY 0 #define ACTION_FLY 1 #define ACTION_FLY2 2 #define ACTION_ATTACK 3 #define ACTION_ATTACK2 4
HINSTANCE hInst; HWND hWnd; DWORD tPre, tNow; int TOP, RIGHT, WIDTH = 1000, HEIGHT = 571; int OX = 370, OY = 180, MX, MY; int SX = 10, SY = 10; int EX = 0, EY = 0;
HDC hdc, mdc, bufdc; PAINTSTRUCT ps; RECT rect; HBITMAP fullmap, hBgBmp, hRoleBmp[10][100], _hRoleBmp[10][100]; BITMAP bgBmp, roleFlyBmp[10][100], _roleFlyBmp[10][100]; int action = ACTION_STARTFLY , actionFrame = 0, actionFrameContrler = 0;
int limitsMap[][5] = { { 0, 0, 1000, 55, LIMIT_RECT }, { 258, 0, 850, 55, LIMIT_RECT }, { 342, 0, 500, 70, LIMIT_RECT }, { 0, 225, 170, 50, LIMIT_RECT }, { 0, 275, 54, 72, LIMIT_RECT }, { 0, 455, 72, 119, LIMIT_RECT }, { 310, 360, 324, 80, LIMIT_RECT }, { 404, 300, 200, 237, LIMIT_RECT }, { 504, 468, 522, 115, LIMIT_RECT }, { 0, 0, 43, 306, LIMIT_RECT }, { 940, 0, 42, 187, LIMIT_RECT } }, limitsMapNum = 11;
ATOM MyRegisterClass(HINSTANCE hInstance); BOOL InitInstance(HINSTANCE, int); LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM); void MyPaint(HDC hdc);
int APIENTRY WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow) { MSG msg; MyRegisterClass(hInstance); if (!InitInstance (hInstance, nCmdShow)) return FALSE;
GetMessage(&msg, NULL, NULL, NULL); while( msg.message != WM_QUIT ) { if( PeekMessage( &msg, NULL, 0, 0 , PM_REMOVE) ) { TranslateMessage( &msg ); DispatchMessage( &msg ); } else { tNow = GetTickCount(); if(tNow - tPre >= 40) MyPaint(hdc); } }
return msg.wParam; }
int max(int a, int b) { return a > b ? a : b; }
ATOM MyRegisterClass(HINSTANCE hInstance) { WNDCLASSEX wcex;
wcex.cbSize = sizeof(WNDCLASSEX); wcex.style = CS_HREDRAW | CS_VREDRAW; wcex.lpfnWndProc = (WNDPROC)WndProc; wcex.cbClsExtra = 0; wcex.cbWndExtra = 0; wcex.hInstance = hInstance; wcex.hIcon = NULL; wcex.hCursor = NULL; wcex.hCursor = LoadCursor(NULL, IDC_ARROW); wcex.hbrBackground = (HBRUSH)(COLOR_WINDOW + 1); wcex.lpszMenuName = NULL; wcex.lpszClassName = "canvas"; wcex.hIconSm = NULL;
return RegisterClassEx(&wcex); }
BOOL InitInstance(HINSTANCE hInstance, int nCmdShow) { hInst = hInstance; hWnd = CreateWindow("canvas", "动画演示" , WS_OVERLAPPEDWINDOW, CW_USEDEFAULT, CW_USEDEFAULT, WIDTH, HEIGHT, NULL, NULL, hInstance, NULL);
if (!hWnd) return FALSE;
ShowWindow(hWnd, nCmdShow); UpdateWindow(hWnd);
hdc = GetDC(hWnd); mdc = CreateCompatibleDC(hdc); bufdc = CreateCompatibleDC(hdc); fullmap = CreateCompatibleBitmap(hdc, WIDTH, HEIGHT); SelectObject(mdc, fullmap);
hBgBmp = (HBITMAP)LoadImage(NULL, "bg.bmp", IMAGE_BITMAP, 0, 0, LR_LOADFROMFILE); GetObject(hBgBmp, sizeof(BITMAP), &bgBmp);
int i, j; char actionName[10][20] = { "startfly", "fly", "fly2", "attack", "attack2" }; for (i = 0; i < 5; i++) { char fullName[100]; for (j = 0; j < 5; j++) { sprintf(fullName, "%s%d.bmp", actionName[i], j); hRoleBmp[i][j] = (HBITMAP)LoadImage(NULL, fullName, IMAGE_BITMAP, 0, 0, LR_LOADFROMFILE); sprintf(fullName, "_%s%d.bmp", actionName[i], j); _hRoleBmp[i][j] = (HBITMAP)LoadImage(NULL, fullName, IMAGE_BITMAP, 0, 0, LR_LOADFROMFILE); GetObject(hRoleBmp[i][j], sizeof(BITMAP), &roleFlyBmp[i][j]); } }
MyPaint(hdc);
return TRUE; }
void limitXY(int nOX, int nOY) { int lix, liy, liw, lih; for (int i = 0; i < limitsMapNum; i++) { lix = limitsMap[i][0]; liy = limitsMap[i][1]; liw = limitsMap[i][2]; lih = limitsMap[i][3];
if (OX > lix + liw || OX + roleFlyBmp[action][actionFrame].bmWidth < lix || OY > liy + lih || OY + roleFlyBmp[action][actionFrame].bmHeight < liy || (OX - lix - liw / 2) * (OX - lix - liw / 2) + (OY - liy - lih / 2) * (OY - liy - lih / 2) > (max(liw , lih) * max(liw , lih)) >> 1) ; else { if (OX > lix + liw || OX + roleFlyBmp[action][actionFrame].bmWidth < lix) ; else OX = nOX; if (OY > liy + lih || OY + roleFlyBmp[action][actionFrame].bmHeight < liy) ; else OY = nOY; if (OX == nOX && OY == nOY) break; } } }
void MyPaint(HDC hdc) { int nOX = OX, nOY = OY;
if (EX || EY) { int fflag = 0; if (abs(EX - OX) > SX) { fflag = 1; if (EX > OX) OX += SX; else OX -= SX; } if (abs(EY - OY) > SY) { fflag = 1; if (EY > OY) OY += SY; else OY -= SY; } if (!fflag) EX = EY = 0; }
limitXY(nOX, nOY);
SelectObject(bufdc, hBgBmp); BitBlt(mdc, rect.left, rect.top, rect.right - rect.left, rect.bottom - rect.top, bufdc, 0, 0, SRCCOPY);
SelectObject(bufdc, _hRoleBmp[action][actionFrame]); BitBlt(mdc, OX, OY, roleFlyBmp[action][actionFrame].bmWidth, roleFlyBmp[action][actionFrame].bmHeight, bufdc, 0, 0, SRCAND); SelectObject(bufdc, hRoleBmp[action][actionFrame]); BitBlt(mdc, OX, OY, roleFlyBmp[action][actionFrame].bmWidth, roleFlyBmp[action][actionFrame].bmHeight, bufdc, 0, 0, SRCPAINT);
BitBlt(hdc, 0, 0, WIDTH, HEIGHT, mdc, 0, 0, SRCCOPY);
switch (action) { case ACTION_STARTFLY: if (!EX && !EY && OX==370 && OY==180) return ; if (actionFrameContrler >= 4) { actionFrameContrler = 0; action = 1; } actionFrame = actionFrameContrler; break; case ACTION_FLY: case ACTION_FLY2: if (actionFrameContrler >= 8) actionFrameContrler = 0; actionFrame = actionFrameContrler / 2; break; case ACTION_ATTACK: case ACTION_ATTACK2: if (actionFrameContrler >= 15) { actionFrameContrler = 0; action -= (ACTION_ATTACK - ACTION_FLY); } actionFrame = actionFrameContrler / 3; break; } actionFrameContrler++;
tPre = GetTickCount(); }
LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam) { int i, j; switch (message) { case WM_PAINT : hdc = BeginPaint(hWnd, &ps); GetClientRect(hWnd, &rect); MyPaint(hdc); EndPaint(hWnd, &ps); break; case WM_MOUSEMOVE : MX = LOWORD(lParam) - roleFlyBmp[action][actionFrame].bmWidth / 2; MY = HIWORD(lParam) - roleFlyBmp[action][actionFrame].bmHeight / 2; break; case WM_LBUTTONDOWN : EX = MX; EY = MY; if (EX < OX) action = ACTION_FLY2; else if (action != ACTION_STARTFLY) action = ACTION_FLY; break; case WM_KEYDOWN : switch (wParam) { case VK_UP : OY -= 20; limitXY(OX, OY + 20); break; case VK_DOWN : OY += 20; limitXY(OX, OY - 20); break; case VK_LEFT : OX -= 20; limitXY(OX + 20, OY); action = 2; break; case VK_RIGHT : OX += 20; limitXY(OX - 20, OY); action = 1; break; } break; case WM_CHAR : switch (wParam) { case 'w' : OY -= 20; limitXY(OX, OY + 20); break; case 's' : OY += 20; limitXY(OX, OY - 20); break; case 'a' : OX -= 20; limitXY(OX + 20, OY); action = 2; break; case 'd' : OX += 20; limitXY(OX - 20, OY); action = 1; break; case ' ' : if (action != 3 && action != 4) { if (action == 1 || action == 2) action += 2; else action = 3; actionFrameContrler = 0; break; }
} break; case WM_DESTROY: DeleteDC(mdc); DeleteDC(bufdc); DeleteObject(fullmap); for (i = 0; i < 5; i++) for (j = 0; j < 5; j++) { DeleteObject(hRoleBmp[i][j]); DeleteObject(_hRoleBmp[i][j]); } ReleaseDC(hWnd, hdc); PostQuitMessage(0); break; default: return DefWindowProc(hWnd, message, wParam, lParam); } return 0; }
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